Archive for the '70’s b-movies' Category

Nov

posted by admin | November 16, 2017 | 70's b-movies, 70's movies

Comments Off on Logan’s Run: Pure 70s sci-fi

Logan’s Run

“Welcome to the future. Our wall light technology is centuries ahead of yours”

It’s the 23rd century and the human race is confined to a giant indoor golf dome where life is full of no work, all play and for some reason no indoor golfing. Instead you’re killed off when you hit the ripe old age of 30 in a weird 70’s disco version of Cirque Du Soleil. I guess it’s some sort of societal right of passage to thin the herd. You even have a little red light on your hand to remind you it’s time to go. Kinda like a mortality alarm clock without a snooze button. The few people tha try to escape the dome are known as runners and the police that track them are known as Sandmen. Logan played by Michael York is a Sandman who learns the truth of their society (who in turn has his light-hand switch to dead) and starts his own running man game. Along with his new found girlfriend Jessica played by Jenny Agutter, they make their way to the legend of sanctuary to escape the dome and bring the truth back to their people. The truth is pretty lame as they find it’s just an old crazy guy with a thousand cats. Maybe they should have just stayed in the golf dome. Maybe next time they’ll try to scout for a better location. If you like THX 1138 you’ll love this movie. Great 70’s sci-fi nostalgia.

rated 8.3 out of 10
learn more about this movie at imbd.com

Mar

posted by Doktor | March 15, 2017 | 70's b-movies, foreign, Review by Doktor, Sci-Fi, Walk Thru

Comments Off on A Walk Thru The Humanoid (1979)

There is nothing controversial about the assertation: Star Wars is the most beloved space opera EVAR! Most beloved film ever, slightly controversial. Whatever the case, most of the world has seen it and many who have love it fanatically. As such, the franchise has made billions of dollars for its owners and has spawned other billion dollar industries. It amazes me that a work of fiction has done more economically, not to mention culturally, than some countries.

Before it became the juggernaut it is today, there was the influence it had on the film making community, an influence that spawned countless Star Warsploitation films. One such film is the subject of this month’s walk thru: The Humanoid (1979) by director George B. Lewis, who not only borrowed aspects from Star Wars but also co-oped a name very similar to George Lucas. I thought The Asylum was shameless. The director’s actual name is Aldo Lado, a name befitting an anagram master or a master “sampler” of other people’s work.

Oddly enough though, for all the appropriation in The Humanoid, the movie’s title doesn’t have the word “star” or “war” like most of the other Star Warsploitation films. I guess there was a line Lado wouldn’t cross after all, though I am scratching my head on that one.

That said, let’s see just how much Lado sampled in this walk thru of the 1979 spaghetti Star Warsploitation, The Humanoid:

Open: Space

Or, more precisely, open to various 1970s planetarium stills of space, accompanied by some Orbital-esque electronica. An expositive crawl is read by a lifeless voice, likely planetarium employee who loaned the background images. He recounts the story so far: Earth—now Earthopolis—is in a whole mess o’ trouble. Lord Growl has escaped from the prison-satellite where he was incarcerated and is seeking vengeance on his brother, Great Bruh, for imprisoning him.

The crawl disappears and… wait for it…

Wait for it…

Wait for it…

Eventually Lord Growl’s Sun Destroyer™ floats across the screen. A space police patrol ship races after the tardy Sun Destroyer. Hopped up on space machismo, they order the Sun Destroyer to pull over, copping some fake charges that the Sun Destroyer is flying in a space HOV lane with only a hundred henchmen on board, clearly violating Space Statute 4. Lord Growl, like NWA, has adopted a strict f$&k the police attitude and blows them up for their obvious racist bulls$&t.

Push into: Sun Destroyer

Lord Growl, a Rent-A-Center Darth Vader in black Samurai armor and helmet, monologues, “My brother has made his army bloated with peace!” Uninterested, the command crew keep about their business. After an uncomfortable silence Lord Growl growls, “How far are we from Earthopolis?”

“We are approaching gravity,” says Sun Destroyer pilot, Ensign Peon. (Ah, so in this version of the space future “gravity” is a unit of distance, which means this movie is in the tradition of strictly separating the science from science fiction.)

When they reach Earthopolis’s gravity Lord Growl commands his elite Squalltrooper™ strike team to launch. Their mission: grab the Crapatron and kill that Barbara Gibson.

(Wait. Barbara Gibson? The space future is populated with women named Barbara Gibson? Oh, right. This is a 1970s spaghetti Star Warsploitation. No one goes to the dollar cinema to actually watch this movie. The audience is either necking or using the back row as a toilet. My bad. Carry on.)

Cut to: Barbara at Work

Barbara works at Earthopolis Central, a building in the middle of the desert where people either wander around aimlessly or sit at randomly placed desks flipping switches, turning knobs, and watching blinky lights. Barbara is middle management, evidenced by her telling some flunky to “check the imprint,” before returning to her panel.

A call comes in for Barbara from Tom Tom, a pre-teen asian child who is… her son? Whatever the relation, he’s some kind of mentalist, chocked full of mini-chutneyans™, because he uses a Jeti Mind Ruse™ (which sounds like space jibber jabber) to get Barbara to leave work and come home. Incredibly it works. Barbara’s face droops into even less expression as she rises from her desk and mechanically walks away. At the outer gate, she guns her X-.5 Ground Speeder’s™ engine and pulls away just as Lord Growl’s elite Squalltroopers attack.

Earthopolis guards are no match for an assault by Stephen Hawking, much less competent soldiers (Squalltroopers can actually hit their targets). The security forces don’t even bother to look up when the Squalltroopers stroll in, despite obviously being there for nefarious reasons. (I know it’s not politically correct to stereotype, but they’re Rent-a-Center Tie Fighter Pilots: helmets that cover their faces, all that shiny black leather, and blaster rifles—come on!)

Once they’ve eliminated everyone, security forces and office staff, the Squalltroopers start on their first objective: scour Earthopolis Central for a container marked “K” for Crapatron. In the storage room, that is, a walk-in closet with 4 inset cabinets, the Squalltroopers find four containers, but are confounded because none of the containers are marked with a “K.” They rack their brains trying to decide which container has the Crapatron? (There’s only four containers, which could all be grabbed as there are four Squalltroopers, it’s not like they have to worry if they holster their guns because everyone is dead, but whatever). Kryten, lead Squalltrooper, remembers Lord Growl said the Crapatron might be in an odd shaped container. So they check each. One is round. One is square. The final is… octagonal. That’s it!

Or, wait. Did Lord Growl say it was possibly in a black container? Or maybe it was in Earthopolis West?

Moving hastily on…

(And, yes, I do realize that was only three containers when there was originally four! Don’t blame me, blame the movie.)

Cut to: Sun Destroyer

Back on the Sun Destroyer, Kryten admits to Lord Growl that they didn’t kill Barbara but they did get the Crapatron. Well… probably—fingers crossed behind his back. Lord Growl almost puts Laser Hands on Kryten, but that would involve special effects and Growl doesn’t want to spoil the Big Boss fight later, so instead he opts to punish Kryten. The punishment? Kryten loses of his privileges for 100 days. (No interwebs? Ouch! That’s why he’s known as Lord Growl The Unfair! His evil know no bounds.)

Cut to: Earthopolis

Princely Hero Nick (the dashing protagonist of the movie) visits the Grand Council of Bros Before Hoes. Great Bruh, leader of Earthopolis and Chugmaster Most Rad, is greatly disturbed by the Squalltroopers attack, yet is thankful Barbara survived. (She was the one he drank tequila shots from her… you know what, never mind.) Although the nuclear stockpiles were untouched the Grand Council of Bros Before Hoes calls for the security forces to “inflict death” on the enemies of Earthopolis—but only if necessary. (Oh! So that’s why they were such useless dorks. Before the special decree of Inflicting Death all the security forces could do was whimper, “Hey…” and shake a finger reproachfully.)

Cut to: Barbara’s House

As it turns out, Tom Tom called Barbara home to play video games. Well, kind of. Tom Tom is too busy reading to give his full attention to the game, which annoys Barbara to no end. Really?!? Tom Tom is such a dork! Does he want to grow up what for to be all smart and stuff?

Barbara, like the champ she is, asks Tom Tom for permission to cheat by consulting the computer (“it can solve 18 unknowns to the fourth power”). Even with the help of the computer, and Tom Tom being distracted, he manages to kick her butt with one move.

(Maybe Barbara should crack open a book now and again herself. At the very least read the cover of the book Tom Tom is reading—How to Win at Viddy Games Programmatically by Stephen Hawking. If she had done so maybe she might have had an inkling why Tom Tom was willing to let her use the computer to “cheat.”

All of this might have you wondering, so what? What’s going on here? Who is this Barbara and Tom Tom? The answer is discouraging: because script. The kicker: Tom Tom is Barbara’s pupil. Uhm. Okay. She’s as smart as a dusty gummy bear. Besides, she leaves him at home while she goes to work for Earthopolis Central at her… day job? What part of that makes any sense. Okay, never mind that, how about the bigger issue, namely Tom Tom being WAY smarter than Barbara—but so is a half-chewed eraser. So what exactly is she teaching him, and more importantly, why is he living with her? Thankfully, the movie never answers these questions).

The scene fizzles out just as Barbara asks Tom Tom why he had her leave work.

Cut to: The Planetarium

Great Bruh and Princely Hero Nick engage in exposition about Crapatron, it’s properties and how all the characters introduced thus far are connected. Crapatron is a space rock that can modify cell structure, transmuting a person into a “monstrosity with super human powers.” Barbara, whose managerial button pushing is scientific oversight in nature, discovered Professor Crapspin performing his evil experiments with Crapatron. She promptly reported her findings and Crapspin lost his funding, lab, and graduate students. In a move that would make Sherlock Holmes proud, Great Bruh deduces, if Crapatron was stolen it must have been Crapspin who was behind it. Moreover, because it was Barbara’s tattling which ruined Crapspin, she is obviously in danger.

Away, Princely Hero Nick! Save the damsel.

Cut to: Montage of Planetarium Show Slides

… with more Orbital-esque electronica.

(Uhm. Okay…)

Fade to: Space

The Sesquicentennial Pelican™, piloted by Jaws (the Bond villain not the shark, though the latter would have been way cooler), slides across the screen. Jaw is lost, the Pelican’s satellite navigation is down, and On Star won’t answer his space call. Lonesome and dejected, Jaws turns to his co-pilot, a robocur named UhOh 9, and grunt-mumbles, “Ugh, I’m having trouble. Ugh. It’s hard.” (or something like that, he’s hard to understand). UhOh 9 sits there, eye panel full of blinky lights, and whines and whines, and whines, and whines. (UhOh 9 is a half Aibo, half R2D2, half swap meet Chinese knock off in exactly those proportions, with a third the personality.)

Jaws continues grumbling and fiddling with knobs when one of the dials on the mixer-board—uhm, I mean, the control panel—showers him with sparks. Yet, just as he’s about to go full Eeyore, Lord Growl’s Sun Destroyer flies by.

He’s saved! Jaws pulls on his leather flying helmet—to protect his precious brain from all the space g’s he is about to pull—and makes a quick u-turn.

Cut to: Barbara’s House

Princely Hero Nick delivers the news of the stolen Crapatron and the likely attempt to kill Barbara that goes with it. Also that all her co-workers are dead, and she didn’t use the new cover letter on her last TPS report, which means she is subject to immediate termination.

All of which is incidental because Princely Hero Nick is more concerned with how Barbara is alive at all. How did she know to leave Earthopolis Centeral mere seconds before the attack? She tells him Tom Tom saved her; He had called her home.

Meanwhile, Tom Tom is outside talking to some strange performance artists cosplaying as Moon Knight. Barbara doesn’t know who they are, nor does she seem to care.

(Maybe it was because they were dressed in non-threatening white, or maybe in the space future there’s no such thing as stranger danger, but mostly it’s because she’s an idiot. Again, why is she his teacher/caretaker?)

When Tom Tom returns, Barbara asks him how he knew she needed to leave work. “A hunch,” he replies. Okay, that checks out. No need to pursue it further. Princely Hero Nick pulls Barbara away to talk more about the Crapatron.

Cut to: Space, Sun Destroyer

Lord Growl’s ship is approaching his home planet, Planet Knockoff. (Knockoff is appropriately named because it too is a desolate desert planet, exactly similar to Tatoo— Earthopolis.)

Down on the planet, Lady Agatha Chesty wrings her hands while her chesticles heave—all is not well.

Elsewhere, Professor Crapspin’s transparent iron maiden closes on a naked woman, sucking the life juice out of her (the clear plastic makes it possible to see her boobies while she’s being drained). This draining procedure is the cause of Lady Chesty’s anxiety: the life-juice extract is a cocktail she uses to stay young and beauty and endowed with full breasts.

Meanwhile, in the landing bay, peons mill about as the Sun Destroyer lands. Milling not just anywhere, but directly under where the ship is touching down.

(Minions. Sigh.)

There’s lots of walking and bowing to eat up runtime as Lord Growl marches to meet Professor Crapspin. Growl is eager to hear Crapspin’s plan to capture Earthopolis. Growl fears Earthopolis’s superior fighting forces, the same forces which have barely provided target practice for his Squalltroopers, but whatever (it’s in the script so just go with it).

Professor Crapspin lays out his scheme which involves using the Crapatron to make an army of “humanioids: indestructable human rowbits.” (Note: rowbits are some kind of genetically mutated monstrosities, or perhaps a mispronunciation of robots. Eh, either way, same difference.) With such an army under their control they’ll conquer the universe. In fact, they’ll probably be able to get that stinking Barbara Gibson, too.

Excellent.

Cut to: Space, Sesquicentennial Pelican

Jaws is still having problems with the ship because the blinky lights aren’t lighting in the proper order—or something. He tried turning the console off and on again with no luck. The only thing left for him to try is head back to the rear and “free up the positrons.”

(Ah, Jaws, come on man! Everyone knows you never free up the positrons. Freeing up the positrons always causes you to crash.)

Cut to: Professor Crapspin’s Lab

Or is that Crapspin, down on the planet surface, is pushing random levers that causes one to crash? Either way, the Sesquicentennial Pelican dives right into the drink.

Through his God Cam, Crapspin observes Jaws collecting himself after the crash. Crapspin is quite pleased with himself. Jaws is a perfect test subject for a Crapatron bomb. So, he calls Lord Growl and Lady Chesty to join him for a demonstration.

Cut to: The Crash Site

Jaws unloads UhOh 9 and goes back for his space… something-or-other. As he is doing so Crapspin’s missile is barreling down on the Sesquicentennial Pelican. UhOh 9 hides behind a rock as the missile hits, which destroys the Pelican. Jaws plods out of the water somehow in one piece—that is, except for his beard, which is now missing.

(The Crapatron warhead is some kind of anti-neutron bomb. It destroys non organic materials leaving the people unscarred. Well, that is, except their beards, which should be fine—and their clothes, which should be destoryed. Ugh. Whatever.

Leaving that mess for prosperity to work out, there is significance to the missing beard. A little known law of space science states when exposed to Crapatron a human will lose his or her beard. This loss is directly proportional to the gain of Indestructible Human Rowbit power. I think. My space science is a little rusty. I took it my freshman year of college and haven’t used it since, but for this movie that explanation is good enough.)

UhOh 9 whimpers at his transformed master (Jaws is now the Humanoid), peeking meekly from behind his safety rock. Humanoids have no uses for pets, mechanical or otherwise, so Humanoid backs away feigning ignorance of any connection to the robocur.

Professor Crapspin sends a couple squads of Squalltroopers to attack Humanoid to test his strength. They’re the Z team (because why waste good men, right?), but they still have their rifles, and still can hit the target, so they’re good enough for this job. Unfortunate for them Humanoid is laser burlet proof, negating their one advantage, resulting in the prompt butt stomping they receive.

Satisfied with the display, Crapspin drops a narcotic bomb to subdue Humanoid. They return to Crapspin’s lab where he implants a control Bindi on Humanoid’s forehead. Now all they have to do is complete the main Crapatron warhead and they’ll be ready to attack Earthopolis.

Cut to: Sun Destoryer

One week later the main Crapatron warhead is ready.

(Why one week? Because if it was ready immediately the movie would lose all credibility. Or something. Doesn’t matter. It’s not like this movie, or the audience, cares.)

So with the Crapatron warhead ready, Lord Growl loads up the Sun Destroyer and heads back to Earthopolis to exact his revenge.

Cut to: Outskirts of The City

They drop Humanoid just outside The City, poke him with a sharpened stick to rile him up, and escape back into orbit to watch the hilarity.

The Earthopolis Defense Force is as worthless as ever, despite their new orders to “inflict death.” Bless their useless hearts for trying. Although they clearly see Humanoid is laser burlet proof, they keep shooting him. The collateral damage from the ricocheting laser burlets is more significant than the damage caused by Humanoid. Worse still, when he lumbers up on a squad of officers they go in hand-to-hand resulting in piles of dead. (You just know the sanitation crews are rushing to call in vacation days.)

Somewhere along the way Humanoid drops his wallet. The Earthopolis Defense Force recovers it. Finally, they have a name: Goloid. A quick DMV check turns up that he’s no one of importance, a space garbage truck driver, but at least they have a name—because… whatever.

Cut to: Earthopolis Central

In the fracas Great Bruh escapes The City to the safety of Earthopolis Central. (How is a office building on the outskirts of town a safer hiding place for Great Bruh? Becuase the script.) Little does Great Bruh know but nowhere is safe. You see, Professor Crapspin has “synthesized” on Great Bruh’s “magnetic field,” allowing him to pinpoint Great Bruh no matter where he goes. (Space science.)

While Great Bruh is checking his twitter feed, Goloid the Humanoid walks through the guards stationed outside. There’s no need for alarm because Princely Hero Nick has a full-proof Plan B: a hydraulic trap to crush Goloid the Humanoid. Great Bruh acts as bait, luring Goloid the Humanoid down the hallway and into the mashing chamber (a hydraulic hammer crusher like the ones used to smash car at junk yards). When Goloid the Humanoid steps into the crushinator, Great Bruh and Princely Hero Nick, stationed in the next room, throw the switch.

(Wait, wait, wait… What kind of idiot designs an industrial crushing machine inside a building and makes you walk THROUGH it to get to the control room? Do they not have safety managers in the space future? That’s an insurance NIGHTMARE just waiting to happen. What’s more, what kind of business is this that requires a mashing chamber? I mean, I understand that “it’s in the script” but this is giving off all kinds of mixed messages. A mashing chamber is a pretty sinister device for a peaceful planet.)

Another side-effect of the Crapatron mutation not mentioned earlier is being mash proof. Combined with being crazy strong, Goloid the Humanoid slips past the booby trap. He subdues Princely Hero Nick by pushing him aside like a horse lazily swatting a fly, which knocks him unconscious. Then, just as Goloid the Humanoid has Great Bruh in a choke hold, Professor Crapspin changes his command to “kill Barbara Gibson.”

(What?!? Ugh, the script is really nothing more than a contrivance at this point.)

Unfortunately, Barbara left Earthopolis Central to gather her anti-Crapatron poisioning files, which are at her house. Goloid the Humanoid shuffles off to get her, knowing where to go because presumably Professor Crapspin has “synthesized” on Barbara’s “magnetic field.”

Cut to: Sun Destroyer

Lord Growl commands the pilot to fly causally, staying just out of space radar range so he can observe Humanoid’s progress.

(Thanks, movie.

No, seriously, thank you. Normally that thank you would be sarcastic, but at this point the movie has been all over the place and I’m not sure what’s going on. My intelligence drops wildly from scene to scene, so much so that I have no idea if Lord Growl is still the villain bent on revenge or a blithering moron sniffing his fingers after exploratory butt scratching.)

Cut to: Barbara’s House

Barbara is looking for the anti-Humanoid salve but she’s too late. Goloid the Humanoid wanders up to the house and strolls right in. He doesn’t even need to knock because Barbara has set her front door to automatically open when anyone walks up.

In another show of her infinite brilliance, she runs behind the glass door to her bedroom to hide. (In her defense, the glass is frosted and interior doors aren’t set to automatically open, so… yeah.) When Goloid the Humanoid busts through the glass Kool-Aid Man style, Barbara goes to plan B: run into her jacuzzi bath to disorient him. The theory goes something like this: she’s an attractive woman with a Coppertone tan wearing a white linen dress, the tub is full of water, and when the two are mixed the resulting “show” will appeal to Goloid the Humanoid’s dumb-stick and his resulting pig fantasies will distract him. Too bad yet another not mentioned side-effects of Crapatron exposure is chemical castration, rendering Goloid the Humanoid impervious to Wet White Linen Distraction Attacks.

Luckily, as Goloid the Humanoid grabs Barbara, Tom Tom uses his Jeti Mind Ruse to stop him. Freed, Barbara runs off, leaving Tom Tom to deal with the mess. As crappy a move as that is, Tom Tom actually has everything under control. He mostly de-humanoidifies Goloid the Humanoid, employing some “wax on, wax off” hand motions. Goloid the Humanoid is only “mostly” cured in that the control Bindi disappears. Otherwise, he is still a mute, indestructible rowbit.

Cut to: Desert

Meanwhile, Barbara frantically searches the deserted desert around her house for help. (A top scientist and teacher, huh?) As she’s searching she runs into a squad of Squalltroopers looking for Goloid the Humanoid. They tracked him to this part of the desert before they lost the signal from his control Bindi. As always Tom Tom comes to the rescue. Well, the werid performance artists from eariler do, but at Tom Tom’s request so he gets credit. They’re armed with bows that shoot laser arrows, and because they are the good guys, they shoot the Squalltroopers in the back.

Cut to: Barbara’s House

Goloid the Humanoid is waiting at the front door for Barbara and Tom Tom to return. He’s so happy to see them that he grunts, “Bar… bah… rah…”

They patronize him with some, “Good boy, Goloid. Good boy!” encouraging words.

Tom Tom uses the Farze to conjure up images of Lord Growl and Professor Crapspin with Barbara’s help. (Wow! She is capable of doing something useful, even if it’s simply using her imagination to project images.) Goloid the Humanoid recognizes them with a scowl, prompting Barbara to ask what planet they are on. Goloid the Humanoid grumbles, “Kn… ock… off.”

(What a good boy, Goloid. You get a Humanoid snack!)

Barbara rushes off to tell Great Bruh and promptly gets kidnapped. Who’d have thunk that Lord Growl would send a SECOND squad of Squalltroopers?

Goloid the Humanoid watches the ship with Barbara fly away as tears spill from his eyes. Even Tom Tom and the Guardian Performance Artist Archers are powerless to stop the ship’s escape, but whatever. The important thing is Goloid the Humanoid is crying. For some reason his tears are reassuring to Tom Tom.

Cut to: Sun Destroyer

Back on Sun Destroyer, the Squalltroopers deliver Barbara to Lord Growl, despite their standing orders to kill her. Because the mission was a resounding failure—Goloid the Humanoid defected before he could kill Barbara and Great Bruh—,Lord Growl leaves to regroup on Planet Knockoff.

Cut to: The City

Princely Hero Nick, Great Bruh, Goloid the Humanoid, and Tom Tom brainstorm plans to rescue Barbara and get back the Crapatron. A small strike team, i.e. Princely Hero Nick, is deemed most likely to succeed. (Sure, why not? It’s only the whole of Lord Growl’s forces he’ll be going up against.) Goloid the Humanoid volunteers to go, too. With the big galoot on board, Great Bruh remarks, “Now I know there’s hope.”

(So much for having faith in Princely Hero Nick, Great Bruh. Not that anyone else has faith, but you didn’t have to crush his spirit by saying that right to his face.)

Taking cue from Spritel, Tom Tom sneaks on Sesquicentennial Pelican Mark 2. Thus Team Hero 7 is complete.

Cut to: Planet Knockoff

Barbara is taken to Cell Block TK, Cell 427, at the very back of the building, which allows for lots of walking and looking evil. After securing Barbara, Lord Growl interrogates Professor Crapspin about Goloid the Humanoid’s failure. Crapspin blames the control Bindi, which must have fallen off, but it was not his fault. The good Indian glue is expensive, and because he was excommunicated Earthopolis is off limits… so he had to use Elmer’s, and… well, he’ll do better next time.

Cut to: Sesquicentennial Pelican Mark 2

As Hero Team 7 close in on Planet Knockoff a wave of enemy fighters engages them. Tom Tom pilots; Princely Hero shoots. Pew pew pew. Lord Growl’s fighters blowses up.

(I make it sound more exciting than it actually is.)

After destroying the first wave, the elite fighter attacks with “hyper galactic stellar ray,” but the Pelican Mark 2 has gooder shields. Princely Hero Nick returns fire and the elite ship explodes so hard both Tom Tom and Princely Hero Nick are knocked unconscious by the concussion. Also, the Pelican Mark 2 is sent into the exact same tail spin the original Pelican experienced when it came into range of Planet Knockoff. (This is known as “if you’ve got the footage, use it” or the Roger Corman school of filmmaking.) Goloid the Humanoid is unaffected by concussions so he is able to crash the Pelican Mark 2 safely. (He’s nothing if not consistent.)

Cut to: Desert, Planet Knockoff

Goloid the Humanoid and Tom Tom pull Princely Hero Nick out of the wreckage and open up his shirt to let his chest breathe. Uncomfortable and needing an adult, Princely Hero Nick jerks awake with a gasp. Thankfully UhOh 9 wanders up, disrupting their ancient Greek moment.

Goloid the Humanoid squinches up his face trying to work out why the robocur is familiar. When it comes to him, Goloid the Humanoid is happier than a dog at a dirty underwear convention. They hug and beep and grunt and blink. UhOh 9 is so excited he can hardly control himself. Not because of Goloid the Humanoid, but because there’s something he wants to show them: Lord Growl’s base.

Cut to: Lord Growl’s Base

There are two guards at the entrance to the base, a telephone booth sized structure in the middle of the desert. UhOh 9 draws the guards around one side, allowing Goloid the Humanoid, Tom Tom, and Princely Hero Nick to slip in behind them. UhOh 9 races around and gets in before the guards can make it around themselves. Once Hero Team 7 are all inside they close the door, completely defeating the guards.

(This is why I harp on the importance of training all guards in proper door opening techniques. Henchmen are notorious dolts. Also, it’s a good idea to outfitted guards with communication devices.)

Meanwhile, inside the base Professor Crapspin is loading the big missile with Crapatron. He explains to us… I mean, the audience… I mean, Lord Growl and Lady Agatha Chesty… that this missile will infect everyone on Earthopolis, making them an unstoppable army of humaniods. (Thanks. We remember all that from earlier. But there is a question: what about control Bindis? Without them they’ll be uncontrol— eh, never mind.)

Hero Team 7 watch the exposition from the safety of a suspended walkway high above the warehouse floor. (In the space future human hearing has greatly evolved, which is convenient evolutionary trait because now Hero Team 7 knows the plan and can focus on rescuing Barbara.)

Squalltroopers might be good shots as far as movie goons go, but they are blessed with the usual intelligence: namely, they’re raging morons. As Hero Team 7 is sneaking through the service corridors, UhOh 9 manages to distract yet another set with the Roll By Casually Disorientation Maneuver.

Eventually though, as good as UhOh 9 is, each hero has to shows his special skills. (What kind of action film would it be without a display of sweet skills?) Tom Tom uses the Farze to Jeti Mind Ruse some. Goloid the Humanoid uses his fists to knocks a couple out and tosses a couple others in the air—which also knocks them out. Princely Hero Nick executes some dope Kung Fool moves, but only manages to disarm the guards. Luckily Goloid the Humanoid is there to save him.

Meanwhile, Barbara is put into the transparent iron maiden, except she gets to keep her clothes because she’s a big star. Hero Team 7 arrive just in time to stop the iron maiden’s needles from poking Barbara. Professor Crapspin, Lord Growl, and Lady Chesty look on stupidly. Once Barbara is safe, Crapspin sends in the Squalltroopers. A lot of good they are because Princely Hero Nick guns them down as they come through the door.

Having distracted Hero Team 7, Crapspin turns on the narcotic gas and escapes with Growl and Lady Chesty. He is confident their problems are solved, and they would be, that is, if UhOh 9, who happens to be right there in the room, and who is immune to the gas, doesn’t roll over to the control panel and bump the off button.

(Guess what happens? )

Cut to: Hanger

Meanwhile, in the hanger Lady Chesty pitches a major hissy because she hasn’t had her life juice today. Professor Crapspin gives her a V8 to tide her over, promising her an infusion of the good stuff once they’re safely on the Sun Destroyer.

Otherwise goons and Squalltroopers mill about listlessly, which is odd for a base on high alert for intruders, as well as supposedly preparing for a major offensive, but whatever.

Before the villains head to the ship, Crapspin sets the final countdown, which in the real world means a timer but in this movie it means the pre-thrusters on the rocket start firing—running continuously, even while technicians are still working on the rocket!

Cut to: Pew Pew Pew

The big battle. Despite numbering in the thousands, the Squalltroopers don’t stand a chance against Hero Team 7. Even UhOh 9 gets in on the fight. He utilizes his Diarrhea-Slick Attack, which is exactly what its name suggests: he squirts some mustard colored juice from his hindquarters that causes the Squalltroopers to slip and fall, which, of course, knocks them out.

(Man, Squalltroops are really fragile.)

Naturally, most of the fight falls on Goloid the Humanoid’s strong shoulders. And why not? He is laser burlet proof and super strong. (In fact, he’s so awesome that it’s like he’s enabled God mode. Why should the others risk themselves? Besides, there’s only a few minutes of runtime left. Let the unstoppable rowbit get it over with already.) As a bonus, by engaging God mode Goloid the Humanoid now has the sweet finishing move: Pole Throw Decapitation Attack, which he uses to drop eight Squalltroopers that just happen to be lined up perfectly.

And, of course, when things look grim, i.e. Goloid the Humanoid is busy elsewhere, there’s Tom Tom’s two Guardian Performance Artist Archers. (There in a pinch to shoot people in the back.)

Meanwhile, sequestered in a corner for safety, Lady Chesty melts from lack of life juice. Thus freed of her incessant nagging, Lord Growl jumps on the Sun Destroyer and makes to bug out. Unfortunately one of the boxes on the lift slips and jams the loading ramp open. He’s not worried. He’ll send a peon down to fix it later when they’re in the safety of space.

Naturally, Princely Hero Nick uses the gap to sneak in for…

Cut to: Final Boss Battle

In the Sun Destroyer, Lord Growl’s escape is thwarted because everyone is out fighting. He can’t pilot the ship alone, but he can face Princely Hero Nick!

He uses Laser Hands, a Black Side of the Farze power. Laser Hands has two modes of attack: first, Laser Judo Chop which works for melee attacks; second, Laser Burlet Fingers for ranged attacks. Lucky for Princely Hero Nick, Lord Growl is the exact opposite of the Squalltroopers as far as fighting is concerned. The only thing Lord Growl manages to hit is the control panels, which are destroyed, completely negating any chance of escape, even if Lord Growl did managed to kill Princely Hero Nick and get some peons to pilot for him.

After several minutes of scene destruction (special effects to add production value), Goloid the Humanoid sneaks up behind Lord Growl and squeezes him so hard he disappears, a la Obie Wan or Yoda.

(Huh. I guess there was some good in Lord Growl.)

To help further differentiate Growl’s death from the obvious Jedi death rip-off, Tom Tom’s spirit materializes to explain that Lord Growl was evil incarnate and evil and good are always in constant battle, neither can ever be destroyed completely blah, blah, blah… Whatever. Tom Tom disappears.

Without Lord Growl to hold the base together, everything starts to explode. Barbara, Princely Hero Nick, Tom Tom and UhOh 9 race to escape. Goloid the Humanoid grabs the Crapatron warhead from the rocket.

Cut to: Desert Outside Lord Growl’s Base

Goloid the Humanoid carries the warhead to a nearby lake and jumps in with it. The water ignites the warhead. (Good thing he stopped and grabbed the warhead, otherwise it would have been destroyed and buried in the base explosion.) Barbara, Princely Hero Nick, Tom Tom and UhOh9 cry because of the sacrifice of their dear friend—of the last half hour.

But… what’s this? Goloid the—human!—emerges from the water complete with his beard, memory, and humanity in tact. For some reason when he was bombarded with MORE Crapatron he became human again. (Or was it the blast from the bomb knocked the Crapatron out of him? Eh, who cares, the movie is almost over so just go with it.)

Then, just when things couldn’t get any stupider, they get stupiderer: a crystal Viking ship floats up with the two Guardian Performance Artist Archers to take Tom Tom back to the Grayhaven, or ancient Tibet, or Denny’s.

UhOh 9 squeak-barks happily while Barbara takes Princely Hero Nick and Goloid’s hands.

Aw! Happy ending.

The end crawl/narrator tells us: “Once again planet Earth had narrowly escaped disaster. Once again, it had found in itself the intelligence, the insight and the strength to repel a mortal enemy. Once again, man was to live at peace in the galaxy.”

The End

roadside attractions

  • REALIZE! names like Nick and Barbara are futurific!
  • WATCH! Richard “Jaws” Kiel own the role of a lumbering, inhuman rowbit!
  • WITNESS! Barbara “Agent XXX” Bach’s low cut top do all the acting for her!
  • MEAR! Marco Yeh spout jibberish in an attempt to sound like a learned space Buddhist!
  • MARVEL! At UhOh 9’s Diarrhea Slick Attack!
totals

5 blood  

BLOOD

There’s not much by way of blood, but there’s plenty of laser burlets which would have caused blood if’n they hadn’t cauterized the wounds, right?

2 blood  

BREASTS

One quick flash, odd for a 70s exploitation flick.

 

10 beast  

BEASTS

Richard Kiel. No special defect make-up necessary.

 

OVERALL 5.666
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Watch the trailer for “The Humanoid”

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Jan

posted by Doktor | January 4, 2017 | 70's b-movies, Feature, Holiday films, Horror movies, Review by Doktor

Comments Off on The Twelve Slays of Xmas: The Eleventh Slay

Season’s Grievings from your friends here at The Lost Highway. 2016 has been a difficult year. We lost Professor Snape, Admiral Ackbar, and even Alf. We watched as the United States of Earth was divided down the middle in a vicious election which still threatens to end in a nasty divorce. There were devastating natural disasters and Russians hacking. It’s been a real bummer.

And now to compound things it’s the holiday season, the worst wonderful time of the year. “While everybody else is opening up their presents, (others are) opening up their wrists” because “the suicide rate is always the highest around the holidays.” (Kate Beringer, Gremlins). In light of this year’s events, and the weight of the holiday season, what’s a mutant to do?

This Xmas we decided to put together a little gift to answer that question, a list of advice gleaned from the reel world of b-movies. We watched twelve Xmas themed movies and learned twelve valuable lessons to help navigate life.

The Lost Highway proudly presents: The Twelve Slays of Xmas.

The Eleventh Slay of Xmas: Black Christmas

The call is always coming from inside the house. It doesn’t matter if it’s some random Friday night or Xmas eve, when there’s a killer on the loose with a penchant for calling his victims to terrorize them, he is ALWAYS doing so from inside the house. Moreover, the prevalence of cell phones has only served to further help the Phone Call Terrorist Psycho. Now the call can be coming from the same boat, train, plane (so long as it’s not taking off or landing), or any other number of places which heretofore had no phone lines.

So beware. The killer is calling from very close by, which makes sense because if he was far away he wouldn’t be much of a threat as a killer, would he?

Be sure to come back tomorrow for The Twelfth Slay of Xmas: A Christmas Horror Story

Watch the trailer for “Silent Night, Deadly Night”

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Jan

posted by Doktor | January 2, 2017 | 70's b-movies, Feature, Holiday films, Horror movies, Review by Doktor

Comments Off on The Twelve Slays of Xmas: The Ninth Slay

Season’s Grievings from your friends here at The Lost Highway. 2016 has been a difficult year. We lost Professor Snape, Admiral Ackbar, and even Alf. We watched as the United States of Earth was divided down the middle in a vicious election which still threatens to end in a nasty divorce. There were devastating natural disasters and Russians hacking. It’s been a real bummer.

And now to compound things it’s the holiday season, the worst wonderful time of the year. “While everybody else is opening up their presents, (others are) opening up their wrists” because “the suicide rate is always the highest around the holidays.” (Kate Beringer, Gremlins). In light of this year’s events, and the weight of the holiday season, what’s a mutant to do?

This Xmas we decided to put together a little gift to answer that question, a list of advice gleaned from the reel world of b-movies. We watched twelve Xmas themed movies and learned twelve valuable lessons to help navigate life.

The Lost Highway proudly presents: The Twelve Slays of Xmas.

The Ninth Slay of Xmas: Silent Night, Bloody Night

It’s common knowledge that a death, especially one that looks like an accident, that happens on Xmas Eve, always curses the house and the family living there. Furthermore, if the death is of the home owner, be sure to honor his dying wishes, lest you incur the wrath of (insert name of curse here).

What isn’t as well known, but should be, which is why we’re presenting it here, is: one should never house criminally insane people in your mansion. No matter how spacious the house, no matter how soothing the grounds, housing the insane is a recipe for disaster, even more so when you are concurrently housing all the town’s decadent rich scumbags.

We understand how hard it is to believe what we are reporting, but it is a fact. In summation: housing the criminally insane is a bad idea; housing the decadently rich is a bad idea; and housing both simultaneously is Lovecraftian level madness that will bring down the fiery wrath of Hell.

Be sure to come back tomorrow for The Tenth Slay of Xmas: Silent Night

Watch the trailer for “Silent Night, Bloody Night”

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Apr

posted by Doktor | April 15, 2016 | 70's b-movies, foreign, Review by Doktor, Sci-Fi

Comments Off on Cosmos: War of the Planets

Canoodling

Have you ever been hit in the face with a brick? Cosmos: War of the Planets is exactly like that, but different.

How are they the same? First, it’s spaghetti sci fi, heavy on the cheese. That would be the brick. It was written and directed by Alfonso Brescia (Al Bradley). Brescia went on to make such classics as Battle of the Stars (1978), War of the Robots (1978), Star Odyssey (1979), and Beast in Space (1980), among others. Many of the aforementioned films reused footage, costumes, actors, and props from Cosmos: War of the Planets. Honestly, I would not be surprised to learn all five movies are the same film just recut and re-titled. Brescia would be the getting hit in the face.

Etor looking scaredThe difference? Getting hit in the face with a brick will eventually heal. Cosmos: War of the Planets will haunt you the rest of your days.

The movie opens in space, a vast blanket of darkness spotted with twinkling lights. It reminds us of how small we are, the sublimity… is interrupted by an annoying video game blip sound as one star blinks brighter and brighter.

Ho-kay.

Cut to a different shot of space. A spaceship, the MK31, floats by. Again the huge expanse dwarfs the insignificant craft. In such spanning possibilities how could these intrepid explorers make any difference? Who are these brave… Devo rejects? Inside the ship, the Devo Crewmen say vaguely science sounding words in some kind of futuristic space spell in order to pilot the ship. Or something.

Uhg.

Just as sleep was about to take me there’s a “stellar explosion.” Well, that’s what one of the Devo Crewmen calls it. What actually happens is a flash of light followed by a meteor hurtling towards them. Devo Crew jump into their seats and strap on their seat belts. They ask the computer for new coordinates in order to escape the “rays” of the explosion (i.e. the meteor). Funny thing, the computer does not register the explosion.

Wait, what?

Now Devo Crew is worried. There are lots of anxious looks. Each of the fifteen crew members gets their turn to look distressed. That is, all except for Rent-a-Center Tommy Chong, Marseille, who is more concerned with biting his nails. At this point I too was more concerned with his hangnail than the plot. Sadly, though, we never find out if he got it.

Marseille chewing his fingernailWhy stress? Just steer away, right?

Problem is the MK31 does not have a steering wheel. There are plenty of random buttons and blinky lights, but no controls. The MK31 is piloted by the computer, with no way to manually take control. (This is why you don’t let the Italians design your spacecraft.) So, with nothing else to do, there are more shots of Devo Crewmen looking on helplessly. The meteor is upon them and…

Never mind, it was nothing.

Seriously. In a move that makes M. Night Shymalan wet, the whole thing is unceremoniously dropped.

“That was a refraction of a cosmic explosion occurring 10 million years ago,” says the computer. Wait a minute. A second ago there was nothing there. Now the computer not only registers the event, but registers an event that happened 10 million years ago?

Whap! Brick right to the kisser!

Amazingly it is only three minutes into the film but it feels like several hours. There is still an hour and twenty-something minutes to go. (This is why you don’t let the Italians make your sci fi movie.) I felt like Ash in the laughing room scene of Evil Dead 2.

The credits roll as space granola floats around in the background, a kind of high colonic cleansing party for our mental palate.

Next we see Captain Devo, Hamilton—Captain Ham from here on—walking into command center Orion. He strolls up and punches some guy named Miller. Having completed his mission, Captain Ham leaves.

Captain Ham is supposed to be a no-nonsense, bucks authority kinda guy that movies like this call for. He’s more of a douche but, eh, close enough. Commander Bossman gives Captain Ham a talking to as punishment, then gives him command of a ship leaving for the Vega System. Or was it Space Vegas? Whatever. Commander Bossman is harsh, but fair.

Next we get some random scenes showcasing life aboard the MK31. In other words, a bunch of idiots barely able to handle mundane tasks without killing themselves. There’s a space walk to fix a space circuit. For some reason mishandled space circuits spit acid and, conveniently, this space circuit is mishandled. Captain Ham has to go out and rescue the Devo Crewman, thus showing how awesome Captain Ham is. Then we watch a couple of the female crew talk about how dreamy Captain Ham is. There’s some space hootchie-cootchie-lick-‘em-yum-yums in the Cosmic Love room. (Cosmic Love is two single beds with a model Death Star between them. Flip a few switches, watch the groovy light show, and you are getting your freak on.)

WIZJust as I was reaching for the remote to turn off Cosmos: War of the Planets a transmission comes in. By transmission I mean the grinding sound of an old Studebaker with a bad starter filtered through a Pac Man effects pedal. The message is never translated, but I’m pretty sure it went something like, “Get on with it already!”

Somehow the signal is interfering with Earth’s radio transmissions which has put Commander Boss Man’s butt is in the fire. WIZ, Earth’s most smartest super computer ever, recognizes that the signal is being broadcast by an intelligence that “knows all.” Being way smart and stuff, WIZ advises Commander Boss Man to seek  out the intelligence and destroy it. What a great idea. Launch an attack on some being that knows all. (This is why you don’t let the Italians design your super computers.)

As an unnecessary counter point, Captain Ham gives his theory about the mysterious signal, “radioactivity meeting a cosmic belt.” Take that you stupid blipping robot box. Who’s the damned fool now? Alien intelligence? Feh. In fact, Captain Ham goes so far as to say that the computer “must be drunk.”

Regardless, Earth is going to send a ship and the closest is…

The MK31!

Though Captain Ham is a terrible person, his deficiencies make him the perfect person to lead this mission. That is, if he fails no one is going to miss him or Devo Crew. Finally! The movie does something believable.

Being a jerk that bucks authority, Captain Ham refuses the mission. He’s already on his way home and he’s got a haircut appointment he just cannot miss. He’s rescheduled it twice now and if he backs out again he will loose his deposit. Because the script says otherwise, some random spaceships materialize and attack the MK31, crippling it and the oh-so-capable Captain Ham.

Somehow, despite being on their way home, this attack causes them to spin out of control and into orbit around the planet broadcasting the mysterious signals. A planet that is galaxies away. Though seemingly untenable, I have a theory. The MK31 is powered by Expositive Plot Drive. That is, in order for the MK31 to escape from the spin, Captain Ham tells the closest Devo Crewman to press the “auxiliary ignition button pump”, which makes no sense. This red herring, being another brick to the face, disorients the viewer. Some slow motion acting is mixed in to further befuddle the audience and viola, anything goes. Unicorn sphincters spitting skittles would have made as much sense as them abruptly being at the renegade planet.

The spinning gives way to another scene of no-stakes drama. The MK31 is going to crash, or blow up, or run out of Snickers bars in the cafeteria vending machine. There are looks of concern. And more looks of concern. And nothing happens. Brescia just needed stuff to happen in order to fill runtime. Captain Ham orders the separation of the command module from the body of the MK31. After which they land on the planet.

Cut to a rock quarry. You know, the planet surface. The Space Science Team (that’s actually what the call themselves) generally mill about, investigating the hell out of the first ten square feet of ground outside the ship’s door. That is, all but ONE guy.

Space StonehengeJack, the inquisitive one on Space Science Team, wanders off and discovers Space Stonehenge. It’s totally sweet because it is a teleporter to a random cavern. Well, not completely random. This particular cavern is home of Cavern Robot. Cavern Robot wobbles slowly towards anyone in its area. Jack calls for help on his wrist calcom (calculator/communicator of the HP35 variety). No one on Space Science Team pays it any mind. Yet, when he cries out, as Cavern Robot treads on his space bunion, Space Science Team hears his cry. From deep within the cavern at some remote location somewhere far away.

Pow! Another brick right in the mush!

Always on the ball, one of Space Science Team remarks, “I think I saw him go towards those rocks.” In a rock quarry. Sigh. Good job narrowing that down, Lt. Dipstick. Captain Ham must be so very proud of Space Science Team. As hard as it is to believe, they actually follow Jack’s voice, and Lt. Dipstick’s vague directions, straight to Space Stonehenge.

Once inside the cavern, instead of setting off Cavern Robot’s proximity detector, Space Science Team are jumped by a clan of Troglovulcans, bald guys in linen diapers, painted blue-black with pointy ears. Old Man Troglovucan tells the story of how his people used to be a great race. Unfortunately they used their great advances in science to make robots so they could laze about. The machines revolted, as oppressed automata are wont to do. Why the “advanced” Troglovulcans did not remove the emotion chip that allowed the robots to feel oppressed is a question the film leaves unanswered. My guess is they were jerks. Whatever the case, there was an atomic war and the Troglovulcans devolved.

There is some exposition by Etor, the only named Trogulvucan (hmm, wonder if there is any significance to that?), which boils down to the enemy of my enemy is my friend resulting in an alliance between the Troglovulcans and humans. The Space Science Team is allowed to return to MK31, but they have to leave Mila behind. The Troglovulcans may be cave-dwelling morons, but they are not chumps. Captain Ham agrees to Mila being used as collateral. Keep in mind Mila is Captain Ham’s girlfriend. Also keep in mind that Space Science Team are armed with disintegrator rays and the Troglovulcans are armed with snug fitted adult diapers. I might be reading too much into it, but I think this is Captain Ham’s ham-fisted way of saying things “just aren’t working out.”

Back on MK31 there is another scene of Cosmic Love. Normally in a 70s Italian film these scenes would have incorporated nudity. In a ballsy artistic move, Brescia makes Cosmic Love more akin to a visit to one’s therapist, except less erotic. Meanwhile, Captain Ham consults MK31’s computer—yes, Captain Ham, the one who hates computers—and it reports the enemy is a computer. To destroy it they will need to press a button. A red button. A big red button. (The computer has to break it down for them in simple terms that even a village idiot could understand, because, that’s what the Devo Crew are.) Captain Ham gets worked up into a tissy because the report is only 70% possible. What? He hates computers, even when they are 100% accurate. Why does he constantly consult them?

Ugh. Why am I even asking these questions?

While Captain Ham cleans the sand out of his crevices, outside MK31 Random Devo Crewman #89 is singing while he patrols the parameter. There are some thumps which Random Devo Crewman #89 completely ignores. Jump cut inside to more Cosmic Love. Cut back to thumping outside. At this point Random Devo Crewman #89 has noticed and is worried. There are long shots of him looking anxious. Cut back to Cosmic Love, which is interrupted by some unconvincing roaring. Back outside, Random Devo Crewman #89 is attacked by Cavern Robot, i.e. Cavern Robot wobbles at him. When the backup Devo Crewmen come out to investigate, Cavern Robot uses its Super Breath Attack to blow dust at them. Mildly irritated, the Devo Crewmen retreat to get their protective space suits.

And…

BLFNAR The Evil RobotJump to Space Science Team back in the cavern. Okay. I guess that was enough of that last scene.

There is much rejoicing to be back with Mila. Yippee. Hurray. Random Devo Crewman #193’s wristmotron goes off, reminding them that the plot needs to keep moving forward. Captain Ham and Holden head off. Somehow they know to walk over to a particular corner which houses another transporter. This one teleports them before Master Brain Machine.

Master Brain Machine delivers his villain’a monologue, the tale of  how Troglovulcans are bad and by extension so is all organic life in the universe. (Kill all humans!) Also, how he is all powerful. (Kill all humans!) And finally he commands Captain Ham and Holden to switch out a few circuits so he can initiate his final solution. (Kill all humans!)

One circuit fixes Master Brain Machine, which came as a relief, i.e. no extended looks or exposition for filler. With all his power restored, Master Brain Machine is strangely impotent when it comes to killing Captain Ham and Holden who are standing right in front of him. (This is why you don’t let the Italians design your evil Master Brain Machines.) Captain Ham MacGyver’s a sling shot out of his belt, which he uses to destroy Master Brain Machine David and Goliath style. Master Brain Machine’s roots are so intricately intertwined with the planet that as it explodes the planet starts to erupt.

Back at MK31, Marseille and Random Devo Crewman #43 are guarding the ship. Everything is quiet and chill. Suddenly Max’s body is there. So is Gretta’s. Who are Max and Gretta? Who cares? We will just call them victims of Cavern Robot. Whatever. Marseille and Random Devo Crewman #43 bring the bodies into the ship and deposit them in the infirmary. It turns out Gretta isn’t dead. As Marseille and Random Devo Crewman #43 leave, she opens her eyes. Then a couple Random Devo Crewmen are found dead.

Yeah, it would have been cool to see how they died, but at this point the movie is ready to be done. All continuity is thrown out the window in favor of ending this farce as quickly as possible. So again, whatever.

The planet remembers it was blowing up in a previous scene. There are stock footage shots of lava and volcanic eruptions. Captain Ham and Space Science Team make it back to the ship just in time. There’s some shaky camera shots of Devo Crewmen battening down the hatches, more volcano burbling, and intense talking about full power and the generators not having power and blah, blah, blah.

Big surprise, they make it out okay.

Only one Troglovulcan is saved, Etor. Heh, who would have guessed? No mention of the others left behind. No sadness. Just jokes about Etor being an instant officer because of the uniform he borrowed. (Thankfully once they got him on board they had him put on something more than the nappy.)

The End.

Wait. It isn’t?

Alka-Seltzer foaming at the mouth.The Master Brain Machine somehow possessed Random Devo Crewman #381, and in doing so made him impervious to disintegrator rays. While that is cool, it also made Random Devo Crewman #381 foam at the mouth and break out in a nasty rosacea. As Devo Crew looks around stupidly, Etor steps up like a champ to fight Master Brain Machine Guy #381. On the other hand, Captain Ham shows his true colors by grabbing his crew mate, leaving Etor to get beat down. Once safely in another room, Captain Ham ejects both Master Brain Machine Guy #381 and Etor into space.

All of everything is promptly forgotten when a happy message comes in from Earth. It’s a FaceTime call from Peter’s wife. His baby was just born. Ah! Who is Peter? Whatever. Shut up! It is almost over.

The end.

Nope. Brescia, channelling his inner J.R.R. Tolkien and the never ending ending, has another twist of supreme stupidity. The Master Brain Machine possessed the ship’s computer before Master Brain Machine Guy #381’s body was ejected into space. We discover the switcheroo when the computer’s voice changes to that of Master Brain Machine’s. Then there are some flashback scenes of the Cavern Robot and the stock volcanic eruptions (they paid for it and they are going to use, it by God) juxtaposed with the happy crew FaceTiming with Peter’s wife and baby.

Captain Ham looks around confused.

Indeed.

Now, FINALLY, the end.


Cosmos: War of the Planets

Tagline: Robot Terror from Space!

Year: 1977          Runtime: 89 min

DirectorAlfonso Brescia

Writer: Alfonso Brescia & Aldo Crudo

StarringJohn Richardson, Yanti Somer, West Buchanan


roadside attractions

  • WATCH! people look at the camera for long periods of time with vague emotions!
  • HEAR! special sound effects sampled from a Casio wrist watch!
  • WITNESS!  first contact with an alien race and then its utter  decimation, all without the slightest bit of concern!
  • FEEL! Cosmic Love, or what counts as intercourse in the space future!
  • BE AMAZED! by logic defying space science!
totals

4 blood  

BLOOD

No blood, but did have some nasty rosacea and mouth foam.

0 blood  

BREASTS

This is a classy Italian sci fi. None of that cheap stuff here.

 

10 beast  

BEASTS

Cave Robots. Super Master Robot, & Troglovulcans.

 

OVERALL 4.666
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About the Highway

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